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Archmagia's gameplay: first look

12/23/2013

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It has been a while since our last update. Our aim a couple of months ago was to show some gameplay of Archmagia before the end of the year. Well, we finally did it. It was an enormous task, and a lot of efforts were invested, but we finally can show you some minutes of gameplay.
We need to clarify that this footage only intend to show the general way the game will look. This doesn't mean that things can't change anymore. In fact, they will probably do. The user interface was designed very fast, and it has shown to be very inefficient, so we need to simplify it. 

Yo will only see a couple of creatures (one for each faction) and a couple of spells. It was enough to test the spell and summoning system. There will be more. The same applies to custom items. Just a couple of them for each archmage, and a lot to come.

Anyway, this is a great advance, and we are very excited about the current status of the project. The next challenge is to add some multiplayer action. we are now working on it. As always, we will keep you updated!

If you look what you see, help us spreading the word. We need as many supporter as we can get if we really want Archmagia to become real. This is our Facebook fan page. Please like us on Facebook to support our development and feel free to share any comments or thoughts.
Enjoy!

The Many-Worlds team.
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