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The third Archmage: the Necromancer

12/5/2014

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How we expect to make a game like this without a powerful Archmage capable of rising creatures from dead? In this post, we are going to cover the creation process of the concept art for one of our most beloved Archmages: the Necromancer.

Adrián Fernández Delgado has joined us as a new collaborator in our team for helping us with concept art. (http://tortugamarina.wordpress.com), an illustrator specialized in comics and character design. Here we will show you part of his workflow giving birth to our new Archmage.

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Preliminary cards design for Archmagia

10/22/2013

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Today we bring you a really quick update. We just wanted to share with you the preliminary card design for Archmagia. Although we have introduced several innovative features in the traditional trading card games style, we still want to keep the cards as an important elements of Archmagia.

You will soon be able to see a preliminary user interface design with fully integration of all the elements we have been working at lately.

We hope you enjoy our designs! And remember to share your comments and thoughts!

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General view

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Ancient mines: final environment

10/15/2013

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"Ancient Mines" environment
Last week, we showed up our preliminary work on our first environment: the Ancient Mines. After integrating it in Unity3D, we realized that it didn’t fit our needs, so we started over again with a new approach: a cleaner scenery with more space for the summons, and an interesting strategic component. We have been working on it for several weeks, and it is ready.


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Ancient mines

10/10/2013

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New ideas for Archmagia's developer diary

In the last few weeks, we have been very busy trying to get some advances in Archmagia. Since we are currently facing several projects, it has been a tremendous task. As a collateral effect, the post frequency at this blog has been dramatically decreased.

Taking all this into account, we have realized that it is more important to have you updated about how our game development is, rather than publish huge posts with lots of information. As a consequence of this, we will be publishing several short posts, where we will show you different interesting videos of our advances. They are pretty self-explicative, but if you have any doubts or questions about the development process, feel free to ask us about them in the comments!


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Technomancers

9/26/2013

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Class description

Technomancers are the second class of powerful Archmages that can be found in Archmagia. They use Archmagia to create steam-powered devices, robotic creatures, nano-machinery, and other high-tech weapons and equipment.


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Rune Carvers

8/1/2013

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Class description

Rune Carver is one of the four available classes in Archmagia. As a member of this Archmage Guild, you will be able to carve runes that will channel the energy of the earth and transform it into powerful spells. 

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